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group tactics




Quick, public, response to Lyle's posting on group tactics.

Lyle. You jump to a lot of conclusions here. This skill wasn't something
we asked for specifically. We did the training and were just going to
spout that we had done blah and blah next time a GM did something stupid
like believe we are stupid. All of our characters have high ratings and
decent INTs. We just don't make the kind of mistakes that some GMs like
to throw at you. Wright's door example is a good one.

Programmed actions have long been dissallowed by Dan (who is, after all,
the campaign coordinator and can do such things). So that possibility
is ruled out.

I am totally opposed to creating skills or rules where game actions can
do the same thing. I don't believe they could in this case.

As for you not accepting or allowing a skill that the campaign coordinator
gave the nod to. That's your call. I don't really care Lyle because your
not a GM I'd expect to have to use it under.

						-Steve