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Re: World sizes and such
When was five months set in stone? Isn't that a little long?
The reason it took Magellan so long to circumnavigate the globe was
because it was uncharted for the most part, and he had to stop for
supplies. Given that it is impossible to chart millions of tiny
insignificant islands, this would provide an impediment to any traveller.
Jearn doesn't even have coastline to follow!
Perhaps no contrived reason needs to be made for the travel times. This
whole thing about being hard to navigate would be reason enough, and we
dont have to write anything up. This would also give reason for a high
navigation and cartograghy skill, you get there faster. Gasp-- another in
game solution...
Jevan
On Tue, 21 Jul 1998, Steve Ames wrote:
>
> I'd suggest 'The Great Rice Paddy'. A truly huge bit of surface
> area filled with a couple hundred thousand of the million islands.
> None of them more than 6 square inches and packed pretty close
> together so that sea level there is not more than a foot for
> hundreds of miles. Mostly used to grow rice and other such food
> stuffs. Also to breed eels and fish for eating. Yummy.
> Lots shacks on stilts, etc...
>
> Can't really dig a canal through because its too muddy and would
> require way, way too much resources/money... also the farmers
> would go batshit.
>
> -Steve
>
> > What ever the size of the world ends up being, the Gelaia GMs have
> > tentatively decides to but a barrier reef between Gelaia and the
> > other settings. An area of doldrums (ie very little wind) between
> > the settings will also help. One way or another it will take 5 game
> > months to reach Gelaia from another setting.
> >
> > -Kris
> >
> > ----------
> > > From: Steve Ames <steve@ns1.cioe.com>
> > > To: gmlist@ns1.cioe.com
> > > Subject: World sizes and such
> > > Date: Tuesday, July 21, 1998 2:51 PM
> > >
> > >
> > > Hey... a couple weeks back Greg said he and dan we're updating the
> > > chapter on the planet... anyone know if that's been finishd?
> > Anyone
> > > seen a tentative release copy of it?
> > >
> > > I'd kinda like to continue mapping, etc... relative distances
> > _should_
> > > stay the same right?
> > >
> > > -Steve
> >
>