[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: mutate
> Actually, I think some GMs have adjudicated consequences. If my
> memory serves, Jeven ruled that a character who had several mutates
> on him was no longer of the same race as other characters and hense
> could not cast a spell on someone which required the target to be of
> the same race.
>
> In my opinion this made sense and for SOME characters this would
> curb the urge to get more than X mutates for fear of this.
Definately lets stick to game consquences. Perhaps Isis (ms natural order
herself) frowns on mutants and her spells/blessings won't apply? Easy
to see.
I think we need some clarifications on how long a mutate takes to complete.
Does it take a day? is it instant? A week?
I believe we didn't used to be able to mutate creature abilities. It took
a different rules clarification to allow this :) Love working in that
vaccum.
-Steve