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RE: Business Setup
> From: Lyle H Janney <lhjanney@adpc.purdue.edu>
>
> 3) Firearms - Okay, this is more than a couple, but I got a little
> confused when I read the recent posts on this and I felt I needed
> to respond. It was my impression that the vote on firearms was for
> whether or not they should be allowed, not whether or not they would
> become standard. If there is confusion here, then perhaps this isn't
> a problem with no keeping the minutes, but rather a problem in how
> the vote was put forth. I left that meeting with the understanding that
> there would be _no_ new firearms given out and that we would make
> sure that any existing firearms would gradually run out of ammo (or
> the ammo would go bad from weather/age/water/etc., something I
> planned on dealing with if a player ever pulled out a firearm on one
> of my adventures). Was the vote misrepresented?
As Wright said the vote was a yes/no and vote said NO. Then we discussed
what about current stuff that is out there. Obviously people would feel
"cheated" if they all of a sudden didn't have what they thought they did.
It was then stated to make sure people who had the existing firearms
kept track of the ammo they used. In regard to the ammo going bad it is
not going to ( for the most part ). Most of the ammo out there is has
a pretty high shelf life it all depends. Most pistol ammo is sealed so
weather/water has no effect. ( not to mention "renew object" and alot of
time ) Instead of having people misfire get a number from them and tell
them to track it/have a GM track it once we have a database again. After
all a gun is a more or less charged item. All in all no new and make
sure the old that gets used gets used up.
Greg