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RE: New skill Mods
Because I don't see it ias an all or nothing thing. People could choose 2 of the 'conventional'
groups and 2 of the new groups. It is not 2 sects of scroggites I am describing, but a pallette
of different followers with different interests. And yes, I am making a precidence as how one
would add more of a range within a single religion. It is not my intention to double the divine
spells part of the game with new spells for everyone, I don't think it needs that. But what I am
attempting to do is address the players comments on the blandness and oneness of the
priests of scrogg they have seen up until now.
dan
-----Original Message-----
From: Steve Ames [SMTP:steve@ns1.cioe.com]
Sent: Friday, July 10, 1998 12:00 PM
To: gmlist@ns1.cioe.com
Subject: Re: New skill Mods
> nope, definately was said at the meeting, had it checked on my list
> after it. Reason is different sects. Why? not sure, just what
> Dan said, and I can see it. Jimmy believes in scrogg in this light,
> not the light of sex, but in pleasure, so he chooses the alternate
> groups. But regardless, upon character creation, the character chooses
> 4 base groups(of the 8), and from then on those are they base groups.
Hrm... why not just create another subgod? I mean rather than introduce
a new rule exception?
-Steve