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Geleia



I have more or less vollunteered to run a campaign in Geleia for at least
one more week.  If it is desired, I will continue to run there as long as
I can and give as much playable depth to the setting.  I have already with
Wright filled out many of the gaps in the setting, just by GMing there,
and I think that this is the way to write much of the setting.  I also
think that just by GMing regularly in Geleia, and if I keep the quality of
the gaming up, people will naturally seek opportunity in places other
than Roughtero.  If people have comments or suggestions, I am open.  

On a side note, in the last two adventures I have ran, there seems to be a
theme of intrigue and subtlty developing in Geleia.  All of the characters
have adapted to being crafty, quiet, and suspicious beyond anything I
could have expected.  Lyle mentioned that the role-playing is tremendous,
and I intend to set a standard just like that adventure for role-playing
in Geleia.  Now that doesn't mean that characters will get their heads
blown off every game, but I like to see the kind of attitudes that were
present in that particular game.  

I've already made a make-shift conversion for currency from Rou..., and
have addressed the attitudes of the citizenry toward the "dirties".  I
can't wait for the campaign to liven up (yes, it can only get better/
worse), and can't wait for other GMs and characters to come over and make
things happen.

Jevan