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Re: Something else




Actually, there still are 2 other settings. Centralia and Atilla, both
are significantly higher power level than what Geleia is magic item
wise.

The majority of the BIG people run in those two settings, or are 
based out of there.  Ezra, Difuge, Karl, etc..  There certainly
are some that run in Rougtero as their home, or near it as the
case may be.  But when ya say its gonna be only your problem to
deal with'em, I disagree.  Noone has said that Centralia will
stop, nor have they said that Atilla will stop.  And as I said,
those are games with a much higher power level than what is
intended in geleia.

*shrug* Adventure dryes up except for a few in Lojem, folks move on.
May be to Geleia, may be to Atilla, may be to Centralia, heck, may
be to JTP's place.  I don't think it'll be a problem you are left without
a chair on. 

Just as an example, Greg has stated that he doesn't want to bring his
2 big chars over to Geleia.  Dom will stay in/around Rougtero/Centralia
cause his businesses and other things are there.  Erica much the same.
If he wants to bring'em over, thats fine, if not, then there is
no forcing him to, cause other folks WILL continue to run in those
other two settings, just may be not as often.

I think the main point is not a Lojem clearance of adventurers, people
have roots, and the initial concept to force everyone out was not
a good one.  Some will stay, some will go, but as I said, we shouldn't
force people to stay or to go, despite my personal preferences.
All I can do is say that when I'm running, please don't bring character
X on my adventure.

Wright

> 	This still leaves the result of that statement leading to that these high level people with more
> interest in their character's stuff rather than role-playing (as pointed out by YOUR post) as ones that
> I would be dealing with in a larger proportion than the GM's running out of Geleia. I went on to state
> that I would deal with this..... i.e. I can run for these people. But when you make sweeping statements
> about your preferred selection criteria for this move... don't be surprised that I don't enthusiastically
> run forward and ask to be abused in this way. You want me to deal with the adventurers in the 
> campaign that you do not prefer. Ok. But don't try to pretend it is a favor to me.
> 
> 							dan
> -----Original Message-----
> From:	Wright Frazier [SMTP:khelek@ns1.cioe.com]
> Sent:	Sunday, July 05, 1998 1:28 PM
> To:	Daniel Lawrence
> Cc:	gmlist@cioe.com
> Subject:	Re: Something else
> 
> 
> And if you will BOTHER to read my post, I said if they want to bring
> their characters they are free too, there is NOTHING stopping them
> but a boat journey, which if we do a time jump will be meaningless.
> 
> Wright
> > Wow,
> > 	Interesting concept.
> > 	So you want the "high level characters" that have had too much magic and stuff given to
> > 	them not to make the move so that they can stay in Rougeterro and cause trouble for me?
> > 	Well that certainly seems horribly appropriate considering its I who has given out all the
> > 	questionable magic and enormous experience. (sarcasm on high here)
> > 
> > 	To be honest... It is not really an issue with me. I can play with these adventurers and have fun
> > 	regardless of their background. However it seems not appropriate for us to be saying who,
> > 	out of character, can or should make this move. It should really be the adventures reacting
> > 	to the conditions of the move.
> > 							dan
> > 
> > -----Original Message-----
> > From:	Wright Frazier [SMTP:khelek@ns1.cioe.com]
> > Sent:	Sunday, July 05, 1998 12:42 PM
> > To:	Shyryly Yshl
> > Cc:	gmlist@cioe.com
> > Subject:	Re: Something else
> > 
> > > be adverse to a general campaign reset button, but as for allowing the
> > > existing campaign to run on while Geleia strts with a fresh crop (from
> > > both old and new players) seems palatable(sp?).  I -strongly- recommend
> > > that there be little to no contact between the two places...to the
> > > extent that the avatars/dieties will involve themselves to prevent
> > > such.  Why?  See the above reason for Osiris...they're tired of how
> > > things have turned in the Lojem area of Jaern, and wish to allow it to
> > > collapse upon itself without its 'tainting' other places...(shrug) yeah,
> > > it's a stretch, I know, but it's a thought.  Anyone else?
> > > 
> > > -James
> > > 
> > > 
> > 
> > 
> > Not a bad idea, but we want it left in tact so that Dan and Tony
> > can still run there.  Honestly, I don't want everyone dragging
> > their big mega characters over.  Bring the lowerones fine, but
> > the big ones have this nasty tendency to tear the place up and
> > fuck things up.  I've talked about this with jevan, and I think he
> > agrees, we ARE shooting for a lower power level campaign.  Less
> > magical items given out being the main thing.  The path to power
> > will be in the skills spells, etc..  May be I read Jevan's reaction
> > wrong, and the reaction of others I've bounced this off of, but they
> > wanted to see characters more focused on their characters, NOT their
> > characters stuff.
> > 
> > So that won't be helped by a pile of folks bringing the old folks
> > over and expecting the same things to be.
> > 
> > Also I do want to keep contact between Lojem/Centralia/Atillia(or
> > whatever Mike's place is called) to a minimum.  its a LONG way away,
> > or on another world, so so long as people don't set up some portals,
> > it won't be a problem.  The portals to those placess hould stay
> > in Lojem in my opinion, not Geleia.
> > 
> > Oh, and back to my original point before my spew, I still like Kris's idea
> > of just starting to run adventures there, no forced move.  I fyou
> > want to move, fine, thats a 6 month travel time over.
> > 
> > Wright
> > 
> > 
> 
> 
>