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Re: 1/4 eeps per skill limit
>
> > The other option I thought of is instead of 1/4, make it 1/2 your xp.
> > I personally suck at math, and so don't like to use it unnecessarily. =)
>
> How 'bout a flat maximum number like 750 (the theoretical max for an
> exceptionally successful adventure), or 1000 (a compromise between
> 1/4 and 1/2)?
>
> Lyle
>
>
1000 flat I could go for, I'd still prefer 1/2 however.
Regardless, the benefit I see in this is the fact that it'll, I hope,
help curb the rampant power gaming in AQ.
Wright