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Re: Skill Costs.
>
> I agree. Money has become to easy of a commodity and hence has
> allowed adventurers to get a lot of power for essentially very
> little. I
> mean in reality money can buy you just about anything and that has
> been played out in game terms as well.
That is because of the business system, but that still will not fix it.
To many old characters still have too much money. Look at my Earth
mage Balthazar, he has 400K sp or so. Granted I spend it on dick,
but occasionally if someone needs cash, I just hand'em a wad of it.
Jander has been given a couple of K just for asking. The money
problem will not be fixed until all adventuring people either loose
their money, or stop handing it out on a whim.
>
> Anyway, I bet Lyle has/is coming up with a way to fix this with
> his economic system. I'm sure it will give good guidelines/limits
> for GMs in creating the wealth for actors to hence pay adventurers.
I hope so, but that alone won't fix it. =(
>
> As a sort of side note. Is there anyway that GMs demonstrate
> that they know the system and setting well enough to GM in it.
> I know all GMs at one point have to run under and with another
> GM (preferably Dan), but what confirms that they keep up to
> date, run things as the other GMs do, or essentially makes them
> play by the rules. I mean we all have gripped about certain GMs
> and inconsistencies and have at one point said "So and So gave
> that out...that's insane", but these GMs still run and haven't had
> anything happen. Just a thought/question. It's probably one of
> those things that doesn't have a good solution.
That has been a problem I have been grappling with for a month now.
we've tried spelling things out, do not do such and such. Tried
asking, tried just flat out saying it. People don't listen. Dan
has said in the past, do not give out nonstandard or mega items
without them being approved. Noone does this. If it can't be
done with magic items, it'll be hard to do it with money, xp,
whatever.
I may be a written set of guide lines? But what is too powerful to
give out? What is too much? If a party wacks a dragon and gets
its horde, do they only find 4Ksp?(8 * 500) or do they get
a haul of 20-30K?
There are several people I would not like to run in Geleia, but
*shrug* who am I to say "no, you suck, you aren't running here."?
We have a shortage of GMs who are willing to run consistantly and
regularly. May be we just need to step up our efforts to scheduel
GMs, and get good people running consistantly?
Wright
Also, just for note, what is the size of a silver piece? is there
a standard weight? or does it vary by minting?