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Re: thrown weapons
Drugs. AQ makes no distinction between firing under duress and firing
from a relaxed posture. Rate of fire _ALWAYS_ implies drawn already.
Has a GM ever given a bonus for taking time to aim? Don't think so.
Your example is totally wrong. Missile weapons should not be used in
combat so being whacked with a stick is just silly. At best something
can be thrown back at you. Sheesh.
We'll run the tests. You can invalidate the testing methods after
the fact. I'm not trying to 'dis' your list, wright, just check it
against reality. Everything should be tested. I think Rob and Kevin
started down a good track with the swimming in armor test. How many
GMs would have disallowed it before? How many after?
I'm not looking at tossing one dagger a round. I'm looking to toss
three... accurately and maybe even during a light jog. If my primary
weapon is a thrown dagger and I'm getting ready to throw I assure
you I have at least two already drawn.
Greg, having more experience with archery, will probably be conducting
the bow tests. Since I have next to no skill (half dozen times in
elementary school) will just be a control.
Getting off three daggers is definately, in my mind, more realisting
than trying to get in three damaging hits with a sword in 4 seconds
against an armed, defending and retaliating opponent (though AQ doesn't
distinguish between an armed, defending, retaliating opponent and someone
who is letting you slaughter them).
I think we understand the parameters...
-Steve
> Oh, also don't forget that you should be moving and juking as well as
> paying attention to someone else trying to kill you. SO when you
> are doing your test, have Greg and someone else trying to wack
> you with a stick as you try and throw the whatever, or have them trying
> to throw stuff back at you, and you trying to dodge it.
>
> Also remember that this has to be done entirely in 4 seconds, Greg trying
> to wack you with a stick a couple of times, you trying to toss the hatchet
> and draw another one(or dagger or screwdriver). Oh, also make sure they
> are secured on your belt, backpack, golf bag, where ever stuff like
> that is normally kept on an AQ adventureer, and not in hand(in hand to
> me counts as being drawn. so I guess on the ROF(rate of fire) if you have
> one ready in the other hand, you can toss one a round.)
>
> *shrug* anyways..
>
> Wright
>
>