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Re: thrown weapons



> > > Also remember that you are going to be going after a man sized moving
> > > target, that will add to the equation a bit.
> > 
> > Neither are in the equation for the AQ ruleset. Being moving and
> > being man sized does not affect your DV. You get +3 for being able
> > to move so assume a bit of a dodge. I'll take that +3 into account.
> > *grin*
> > 
> 
> No..make that +5 on the average.  Agility and mobility, oh and another +2
> or so for perception.  So make it +7 to DV if they know its coming.
> 
> Wright
> 
> 


Oh, also don't forget that you should be moving and juking as well as
paying attention to someone else trying to kill you.  SO when you
are doing your test, have Greg and someone else trying to wack
you with a stick as you try and throw the whatever, or have them trying
to throw stuff back at you, and you trying to dodge it.

Also remember that this has to be done entirely in 4 seconds, Greg trying
to wack you with a stick a couple of times, you trying to toss the hatchet
and draw another one(or dagger or screwdriver).  Oh, also make sure they
are secured on your belt, backpack, golf bag, where ever stuff like
that is normally kept on an AQ adventureer, and not in hand(in hand to
me counts as being drawn. so I guess on the ROF(rate of fire) if you have
one ready in the other hand, you can toss one a round.)

*shrug* anyways..

Wright