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Re: Weapons list
*grin* heh.
oh couple of clarifications
if something is listed as a rate of 1/2, the 1st number is the melee
rate of use. The second number is the missile rate of use. This is
so that the javelineer and dagger chuckers of the world need to
have some skill to whip off a javelin or dagger each round.
Also the 1* rate, not sure if this should be exempt from the
effect of speed/hastens/quickens or not. I can see arguements
for and against this, but a guy whipping of 3 attacks a round
with a d20 weapon is ugly(and you can bet your bottom dollar
my earth mage will carry around a zwiehander and juice himself
up with a fully finessed wax and speed. Granted that is 3 roudns
of spell casting and the fight will be over by then, but ya
get the idea.)
Opinions? Those big weapons(polearms, zwiehanders, great axes, etc..)
do add to the game, and I would like to keep'em, but I don't want'em
to be too god aweful ugly.
Wright
> Interesting first pass at an unofficial weapons list. I am
> assuming that under 'Bkg', 'M' stands for Marine and not
> Mage, right? (I know... 'Duh'.)
>
> My only question is, where are all the weapons for Nomads?
>
> (I'm only _kidding_!) ;-)
>
> Lyle
>
>