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DI



Let me start off by saing I despise Microsoft Outlook. Here is my last message formatted more sanely.
				Dan 

-----Original Message-----
From:	Patrick C. Collins [SMTP:drunsen@ecicnet.org]
Sent:	Tuesday, June 23, 1998 9:22 AM
To:	GMlist
Subject:	Re: DI

Ahh, Divine Intervention.

I guess this was a post that changed its thread to
DIs.

I believe every successful DI upon death (not when
you are outnumbered 50 to 1 by hirudo and there
appears no way out) should result in a successful
resurrection.

I don't place great faith in the way they are currently
run, simply because I have seen a successful DI, with
a favorable reaction roll (2d6, you want low, 3 on the dice)

Dan Replies:

You are confused sir. On reaction rolls, you want High. A roll of a 3 is an almost complete
disaster. Also you have showed us this example completely out of context. Was the caller
pious? Did he follow his diety well?

I am confused. On one hand people are very against reaction rolls... but are attempting
to use them to prove they are being run poorly (unsuccessfully), and on the other hand
when a diety modifies his reaction to the situation you are angry because someone died.

Is it possible that their reactions are sometimes modified by circumstances you, as a
player, are unaware of? Are they not supposed to be mysterious? Are they not even
supposed to be occasionaly unfathonable? Do we have to reveal all the plot, circumstances
and history to you every time a rulling is made so you can check out if you like it?


Pat goes on:

turn into two adventurers dying instead of one.  The
call was to either Isis or Orus as well.  And, a Miracle
was cast in conjunction with it to help favor the roll.

End result...one adventurer died trying to save another...
and both remained dead.

On the DI dice, malevolant effects from the gods are supposed
to turn up on a roll of 6,6,6.  The players lose faith in
the system when a roll of 1,1,2 and snake eyes on the reaction
roll results in death of both the pious adventurer and his
surrounding companions.

Dan Replies:

Considering that snake eyes is the WORST reaction roll result.... It should
do just that. Is it overly complex that the acquisition roll for DI needs to be
low, and a favorable reaction roll needs to be HIGH?
-------------------------------------------------------------------------------------------------------------------

Pat goes on:

And, as far as handling divine interventions, is it correct
that, within the campaign, Lyle, Dan, and Wright all have
the "power" to handle them? (Provided it isn't Wright
who's character is dying and Wright interpreting the DI).

Dan Replies:

No, it is not correct. Lyle and Wright are empowered to do such when I am completely
unavailable. I do trust these two people to be impartial in the matter, but consistancy
is better when I handle them all.

Pat goes on:

If so, the three of those people should get together and
determine what success means and what it brings about.

Dan Replies:

Well, you know.... I think all three of us have been GMing long enough to have a pretty
good idea of what success is. I doubt it takes a committee to figure this one out.
-------------------------------------------------------------------------------------------------------------------

Pat finishes:

Also, I don't believe nomadic incants should have any
influence on DI rolls of any kind.


-Pat

-- 
____________________________________________________
Patrick C. Collins      drunsen@ecicnet.org