[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Hirudo (the same thread...)
Also don't forget the 1 pt of exceptional str the hirudo will have,
its a rank 1 spell, and he'd be a fool not to have it, and
the inferior strength the adventurer might have from wearing
plate armor...6 to 7 die str check there if they have wrestling.
rank 4 hirudo will kill about anyone.
I agree on the vote at the next GM meeting for'em.
Which brings me to my next point...lets have a GM metting this
coming saturday, the 27th at 6pm at Stewart center.
Wright
> No, it is true, even a green, newly converted Hirudo can be a killing
> machine in a 1-on-1 situation. However, Steve is correct in his point
> that a whole party against a single Hirudo (or a very small group, say
> a Hirudo and his two progeny, assuming they weren't all powerful
> adventurers in their own right before being 'brought over') should be
> a cake walk.
>
> However, we seem to be missing the real point, which, again, is
> should Hirudo be allowed as player characters. I know that Dan is
> fundamentally against the idea, but those who will be most involved
> in the Geleia campaign should have the final say in the matter. Steve
> has put forth a revised Hirudo description, and a number of people
> have voiced their opinions one way or the other. We could just put it
> up for a vote at the next GM's meeting. I think that there has probably
> been enough lobbying over the idea that we can at least make an
> initial decision. If the decision is to allow Hirudo as PCs, then we
> can discuss the actual rules that will apply. Incidentally, I would
> suggest that a tie on this initial vote result in maintaining status quo.
>
>