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mods




I have always thought that mods should be limited to their associated
stats (STR, PER, WIL).  Seeing that one of the warriors' and marines;
prime requisites are STR, it makes sense that if the stat is too low,
then the character should "buy up" their stat.  Making a limit also
makes sense that a person who can barely use a long sword (STR=12) 
shouldn't be able to muscle his way through the greatest of defenses
(i.e. using a CM=20 to hit a high CDV).  Another example is that an
archer with a PER=3 shouldn't be able to have a MM=20 (or any other
high number).
I hope that what I said makes sense to you guys.

Kevin