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Re: Bigger torque ... ep generator MK 2



All I know is I need to put a mercury golem in my next adventure.  

"I am ready to meet my Maker.  Whether my Maker is ready for the ordeal of 
 meeting me is another matter entirely."

- Winston Churchill

On Fri, 3 Mar 2000, Wright Frazier wrote:

> May be it has plutonium claws or fangs?  Thats pretty damn toxic.
> 
> Wright
> 
> ----- Original Message -----
> From: "Greg Mowczko" <mooch@cioe.com>
> To: <fooboy@laf.cioe.com>; <johnhogg@laf.cioe.com>
> Cc: <gmlist@cioe.com>; <steve@virtual-voodoo.com>
> Sent: Friday, March 03, 2000 10:09 AM
> Subject: Re: Bigger torque ... ep generator MK 2
> 
> 
> > I've never understood though why gargoyles have that toxic attack at such
> > a high level. Its bad enough trying to hit them with weapons but if they
> > hit you it hurts plus the paralysis. Who the hell made these? I can see
> > a mage just standing around making the thing and goind " I am so screwed
> > if I lose control of this and it tries to take me out".
> >
> > Actually what I don't understand is why it even has a toxic attack. How
> > do you get poison to seep out of rock.
> >
> > Greg
> >
> > > From fooboy@laf.cioe.com  Tue Feb 29 16:44:23 2000
> > > Date: Tue, 29 Feb 2000 16:44:06 -0500 (EST)
> > > From: Foo <fooboy@laf.cioe.com>
> > > To: John  Hogg <johnhogg@laf.cioe.com>
> > > cc: "Steven E. Ames" <steve@virtual-voodoo.com>, gmlist@cioe.com
> > > Subject: Re: Bigger torque ... ep generator MK 2
> > >
> > > Gargoyles are actually about 120, but whatever.
> > >
> > >  -*********************************-
> > > -  Joel Gunderson                   -
> > > -  fooboy@laf.cioe.com              -
> > > -  The only completely consistent   -
> > > -  people are the dead.             -
> > > -              -- Aldous Huxley     -
> > >  -*********************************-
> > >
> > > On Tue, 29 Feb 2000, John  Hogg wrote:
> > >
> > > >
> > > > Hmmm ... gotta be a bit more buff for this one:
> > > >
> > > > (Water mage with Changings 16 and Necromancy 16 ... potentially a
> variant
> > > > with Necromancy up to whatever spell puts a soul in storage or takes a
> > > > soul out of storage ... whichever is cheaper
> > > >
> > > > In this case, it may be able to be done at a lower rating if an earth
> > > > mage performs the first soul swap ... lower still if the transmog is
> > > > performed by another party, as well)
> > > >
> > > > Whip out soul banish (R16 necro) on a Gargoyle, or other similarly
> buff
> > > > critter (don't remember if a gargoyle will be exceptionally resistant)
> > > >
> > > > (potentially a second 10 lb rock to yank out the soul of the "victim"
> in
> > > > place of destroying it)
> > > >
> > > > Whip out my handy-dandy shadow servant and a standard-issue 10 pound
> rock.
> > > >
> > > > With a clever assortment of defers, positioning, and my shadow servant
> > > > keeping my skull from cracking on impact with said 10 pound rock, I
> pop my
> > > > soul into the big critter
> > > >
> > > > I then rip off a transmogrify into a normal player race, making sure
> I've
> > > > bought back my spell groups.
> > > >
> > > > I then pop myself back into MY body via my handy-dandy 10 pound rock.
> > > >
> > > > Did I just go up about 80 ratings?
> > > >
> > >
> >
> 
>