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Re: Water magic and matrix gems



Don't forget flatten, so it can go under doors.

Wright

----- Original Message -----
From: "Steven E. Ames" <steve@virtual-voodoo.com>
To: "Foo" <fooboy@laf.cioe.com>; "John Hogg" <johnhogg@laf.cioe.com>
Cc: "Sean L. McLane" <zodo@laf.cioe.com>; <gmlist@cioe.com>
Sent: Tuesday, February 29, 2000 2:16 PM
Subject: Re: Water magic and matrix gems


> And that scrying defense spell to make it radar invisible.
>
> > Magic shield, too.
> >
> >  -*********************************-
> > -  Joel Gunderson                   -
> > -  fooboy@laf.cioe.com              -
> > -  The only completely consistent   -
> > -  people are the dead.             -
> > -              -- Aldous Huxley     -
> >  -*********************************-
> >
> > On Tue, 29 Feb 2000, John  Hogg wrote:
> >
> > > Mmmmmmm
> > >
> > > Homing instinct, Flight, detonation up the wazoo, and charging ...
> > > don't bother with the DP increase ... the MX-cruise slug
> > >
> > > BOOM ... yeah ... :)
> > >
> > > On Tue, 29 Feb 2000, Sean L. McLane wrote:
> > >
> > > > > From steve@virtual-voodoo.com  Tue Feb 29 11:02:23 2000
> > > > > Subject: Re: Water magic and matrix gems
> > > > >
> > > > > Actually not. You have to transmog into a creature that exists.
> Find me
> > > > > a slug w/ a move of 300'/round... skills are a grey area because
> you
> > > > > can't tell by sight if that slug is a fireball casting mage from
> hell.
> > > > >
> > > > > -Steve
> > > > >
> > > >
> > > > Right. YOu need to transmogrify into a slug, then mutate yourself
> into having
> > > > 1000 DP and a land movement rating of 30. To keep it legal and
> happy, we'll
> > > > assume that you're starting with a big unspent eep pool.
> > > >
> > > > -Sean
> > > >
> > >
> >
>