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Re: Water magic and matrix gems
Or you come into the transmog with an eep pool... I'm iffy about the
ability to 'unlearn'.
On Tue, Feb 29, 2000 at 09:39:55AM -0500, Greg Mowczko wrote:
> Definately not your stats. If you transmog into something go get its abilities
> and keep your stats. Creatures have 12 as a default on all stats and then they
> get the Exceptionals and Inferiors calculated in. You can't buy them down or
> there would be ALOT of ugly people in the world ( who would give up the ability
> to sing well though I don't know :) ).
>
> You do have to buy down your skills though to accomodate your transmog into
> a creature with abilities otherwise you just have a really good costume.
>
> Greg
>
> > From zodo@laf.cioe.com Mon Feb 28 23:17:37 2000
> > Date: Mon, 28 Feb 2000 23:17:31 -0500 (EST)
> > From: "Sean L. McLane" <zodo@laf.cioe.com>
> > To: gmlist@cioe.com
> > Subject: Re: Water magic and matrix gems
> >
> > > From steve@virtual-voodoo.com Mon Feb 28 23:13:15 2000
> > > Subject: Re: Water magic and matrix gems
> > >
> > > ??? Doesn't this conflict with your A? Also what else do you believe
> > > you _CAN_ buy down? The answer should be round about nothing. A
> > > transmog is the _ONLY_ way to buy down things and I don't believe it
> > > will let you buy down bought skills _OR_ Stats. Sorry to disappoint.
> > >
> > > -Steve
> > >
> >
> > So if you can't buy down bought skills or stats, what else is there to buy
> > down? The way AQ works, everything is a bought skill, including spells,
> > combat mods, and even DP. I thought that with Transmogrify, you bought yourself
> > down to zero, including your stats, then bought everything back up to what
> > you want, within the parameters that you can only transmog into an existing
> > creature.
> >
> > -Sean
> >