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Re: Meetings and Topics




speaking of researching stuff who approves that stuff.  I know steve suggested bring

it up at gm meetings


Jevan Furmanski wrote:

> I would not take that into consideration necessarily, there is still much
> debate on whether they are marine or warrior skills, and people generally
> just buy it at base cost.  Punching and kicking are not in the book, and
> should be considered as a research skill.
>
> Jevan
>
> On Mon, 19 Apr 1999, Foo wrote:
>
> > Actually, there's pummeling, wrestling, immobilize...officially.  Kicking
> > and punching have been floating around for awhile, though.  Just take the
> > damage die size and multiply it by 30 to get the base cost...ie, punches
> > do a d2, therefore the base cost is 60.  Kick do a d3, base cost 90.
> >
> > ****************************************************************
> > *Joel Gunderson                             fooboy@laf.cioe.com*
> > *CIOE/Winstar/iCi Technical Support              1-800-947-2463*
> > *MCS Technical Support                             312-803-MCS1*
> > *----------------SUBVERT THE DOMINANT PARADIGM-----------------*
> > ****************************************************************
> >
> > On Fri, 16 Apr 1999, Joseph Rogelio Fernandez wrote:
> >
> > > Actually, I have a topic or two to discuss as well as knowing some people
> > > who also have something to submit.  I have a problem with the lack of a
> > > punching or brawling skill in AQ.  I am putting some ideas together.  I
> > > would like some suggestion or opinions(pro or con).  It seems silly that
> > > someone can swing a sword X amount of times but only swing once in a
> > > round.(If this starts another argument, in advance I am sorry....maybe
> > > not)
> > >
> > >
> >
> >
>
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> Date: Mon, 19 Apr 1999 17:54:30 -0500 (EST)
> From: Jevan Furmanski <furmansj@ecn.purdue.edu>
> To: Foo <fooboy@laf.cioe.com>
> CC: Joseph Rogelio Fernandez <jfernand@ecn.purdue.edu>, gmlist@cioe.com
> Subject: Re: Meetings and Topics
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