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Re: Meetings and Topics



I gotta agree...buying up punching and kicking should be at research
cost or at the very least find an Actor in game to teach you.

Wright

----- Original Message -----
From: Jevan Furmanski <furmansj@ecn.purdue.edu>
To: Foo <fooboy@laf.cioe.com>
Cc: Joseph Rogelio Fernandez <jfernand@ecn.purdue.edu>; <gmlist@cioe.com>
Sent: Monday, April 19, 1999 5:54 PM
Subject: Re: Meetings and Topics


> I would not take that into consideration necessarily, there is still much
> debate on whether they are marine or warrior skills, and people generally
> just buy it at base cost.  Punching and kicking are not in the book, and
> should be considered as a research skill.
>
> Jevan
>
> On Mon, 19 Apr 1999, Foo wrote:
>
> > Actually, there's pummeling, wrestling, immobilize...officially.
Kicking
> > and punching have been floating around for awhile, though.  Just take
the
> > damage die size and multiply it by 30 to get the base cost...ie, punches
> > do a d2, therefore the base cost is 60.  Kick do a d3, base cost 90.
> >
> > ****************************************************************
> > *Joel Gunderson                             fooboy@laf.cioe.com*
> > *CIOE/Winstar/iCi Technical Support              1-800-947-2463*
> > *MCS Technical Support                             312-803-MCS1*
> > *----------------SUBVERT THE DOMINANT PARADIGM-----------------*
> > ****************************************************************
> >
> > On Fri, 16 Apr 1999, Joseph Rogelio Fernandez wrote:
> >
> > > Actually, I have a topic or two to discuss as well as knowing some
people
> > > who also have something to submit.  I have a problem with the lack of
a
> > > punching or brawling skill in AQ.  I am putting some ideas together.
I
> > > would like some suggestion or opinions(pro or con).  It seems silly
that
> > > someone can swing a sword X amount of times but only swing once in a
> > > round.(If this starts another argument, in advance I am sorry....maybe
> > > not)
> > >
> > >
> >
> >
>