[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: water movement 2.1 (finalized)



> > I disagree with this stuff leather armor would soak up a tremendous
> > amount of water I'd think, and quickly become water logged. 
> 
> Leather should have the hell oiled out of it and should almost
> _repel_ water rather than soaking it up.
> 
> > Chain armor: the metal isn't really the problem: its the padding
> > 		underneath that really soaks up the water.
> 
> I'd argue that in our water world that issue has been handled
> but hey... nothing else is adapted to the world :)
> 
easily solveable by alternate padding with shit that don't soakup water.
If thats the case, then movements should be higher.

That brings up something.

Wright