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voluntarily under water
1) FEEDBACK!!! I'VE GOT FEEEEEEEDBACK!!!! (does a little happy
dance) Thanks all, keep it coming!
2) As indicated by a few people, yes, the proposal is for when you
are no longer breathing air, but would like to. As per numerous requests,
all links to the swimming skill are removed
3) As such, let me get the water movement rates straightened out with
Kevin and Jevan, and I'll pop that up here (i.e. a section that WOULD deal
with the swimming skill)
4) AFTER we get to see that, THEN lemmie handle swimming underwater
and otherwise PLANNING to be under the deep blue. (leaning towards
swimming underwater optional section in original big, lengthy proposal)
5) Looks like I'll nix the sinking section completely ... penalizing
for wearing armor for movement and then penalizing again by saying you
have to overcome sinking in your armor seems to be a bit of double
jeopardy. The requests for sinking tended to come from 3-4 people all
involved with a special case anyway, and wanted a uniform sinking rate.
Again, let's get what happens when you begin drowning ironed out before we
begin assigning WHEN someone begins drowning.
Anyone actually want a proposal for water rescue/assistance?
Anyone want a proposal for casting in the water?
Anyone found sections dealing with any of the above in the book?
Anyone ... Anyone ... Bueller?
John Hogg johnhogg@expert.cc.purdue.edu
"I am amused by the simplicity of this game. Send me your finest meats
and cheeses!" --Kenny Mayne