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Re: blue fields
When that object no longer has sufficient mass the objects would reallign
with whatever _DOES_. Enmass wouldn't work unless it was effect and that
has some everyday drawbacks.
-Steve
> Enmass.
>
> Wright
>
> > Lets say "Once cast the bluefield is immobile relative to the closest
> > object which is directly below the bluefield where the object masses more
> > than 1000 pound mass" and be done with it. In most cases this would be
> > Jaeran, but it could be a boat, a temple, but not a brick or person since
> > they don't mass more than say 300 pound mass.
> >
> > -Kris
> >
> > ----------
> > > From: Greg Mowczko <mooch@ns1.cioe.com>
> > > To: gmlist@ns1.cioe.com
> > > Subject: Re: blue fields
> > > Date: Wednesday, November 04, 1998 5:44 PM
> > >
> > > > From: Keith Klumb <kklumb@expert.cc.purdue.edu>
> > > >
> > > > > > > I'm just going to try and sum up the problems that are being
> > run
> > > > > > > into with the blue field ideas. The spell essentially takes
> > someone out of
> > > > > > > our frame of time. Now for sake of gaming ease the planet
> > doesn't move
> > > > > > > away from them b/c (insert good reason here). Even though in
> > theory in RL
> > > > > > > that's what would happen, if you are taken out of time you stay
> > still in
> > > > > > > an astonomical sense.
> > > > > > > Thus this whole gravity issue seems to be everyone making up a
> > > > > > > reason why you still stay somewhere over the ocean b/c that's
> > where I blue
> > > > > > > fielded you.
> > > > >
> > > > > Negative. The blue field itself (not what's in it) is part of our
> > > > > physical universe and, as such, falls under its rules. The simple
> > > > > method would be to just say that the field stays exactly where it
> > is
> > > > > relative to Jaern (lets forget about space travel for a bit).
> > > > >
> > > > > The time spells are good spells. But we need them to function the
> > way
> > > > > we want them to. I think what we want is for the blue field to stay
> > > > > with whatever it was moving with, but within certain boundaries (ie
> > > > > its OK to stay with a boat, but tarzan doesn't stay with his vine).
> > > > > Then we have to come up with physics to fit what we want and then
> > those
> > > > > physics will dictate other circumstances that we haven't thought
> > about.
> > > > >
> > > > > That is the creation process. Tricky but the results are usually
> > cool
> > > > > as hell.
> > > > >
> > > > > -Steve
> > > >
> > > > Alright..screwed up situation. We say it that the field is stationary
> > to
> > > > something reasonable nearby. Probably means that you will stay with a
> > > > ship but not necessarily a long boat.
> > > > What happens if your ship starts sinking/ballista bolt goes
> > > > through the deck underneath your feet. Do you stay relative to the
> > center
> > > > of the boat or what?
> > > >
> > >
> > > If the ship sinks you sink with it if we are ruling you move with the
> > > ship. I would also say you stay with a long boat.
> > >
> > > Greg
> > >
> >
>