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Re: swimming
On Wed, 4 Nov 1998, Steve Ames wrote:
>
> Correct. I think we were looking for _drowning_ rules not swimming
> rules.
>
> -Steve
>
Unfortunately, when one begins to drown is inherently a question that
needs to be answered within the drowning rules, though I do agree
everything that's been put together has been a bunch of stuff people have
sent to me, asked of the list, or mentioned in person as to an issue
either regarding swimming or drowning. As the topics over lap, they are
moshed into one proposal.
> > I think everyone initially wanted a drowning rule to take care of the
> > GM's who said oh you just failed your drowning check roll 5d6 versus
> > health or die. In response to this I propose the following
> >
> > Failed Swimming check
> >
> > Health/2 rounds until unconscious
> > Health rounds after unconscious till irrevocable dead.
> >
Oh! I thought the 1-6 minutes between unconsciousness and death were
consensus :(
Other than that, I don't have a big problem with the above rule, it just
seemed that it would lead to 8 or so base difficulty swimming checks (hea
= 14) and then the addendums added will checks to fight unconsciousness
... and got messy.
mountain climbers don't get 3+ base difficulty checks ... work in the +1d6
per round spent drowning and it seems cool to me (check gets progressively
more difficult, like breaking a grapple)
That is:
Fail swimming check
HEA/2 rounds til unconciousness
+1d6 to swimming check per round (if we allow additional swimming checks
after the first is failed)
Success = no drowning
reaching time limit w/o success = unconsciousness
1d6 minutes (GM roll) to cack
> > Any rules on how difficult it is to swim or how far down you sink really
> > deal with a different issue.
Yes and no. I thought they were related sufficiently for one proposal.
It's going in picemeal, so pick and chose what you like
(feedback on individual elements of the proposal would be nice, though)
> >
> > -Kris
> >
>
John