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Re: UNITS & transport



And this is supported by the fact that you can stress your power to gain
extra units!

> Thats the spirit! Units are a measurement of magica fatigue. You
> don't get more and you aren't a battery. You rest and you heal
> and you slowly come back up to your full health. As you become more
> powerful in the art you are able to perform more magic without
> getting fatigued.
> 
> A beginner might be able to cast 1 minibolt and have to rest or
> burn himself out. A master can cast 2 dozen lightning bolts before
> he runs the risk of burning himself.
> 
> As such units are mental and not at all related to your body. They
> are related to your _power_ which may or not be a physical stat.
> 
> That said, yeah they are less sophistated than some methods of handling
> such things but certainly better than a chart saying I can cast 2
> level 2 spells and 4 level 1 spells. *grin*
> 
> I'd also like to see DP following units like a little lemming over
> the cliff :)
> 
> 							-Steve