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Re: Transport by Ra




Rick,

Sorry that you didn't get my first post.  I guess that I don't fully 
understand how the gmlist is set up.  I erased your email address and 
sent it straight to the gmlist so that you wouldn't be getting two 
messages (like I have all afternoon).

Let me further preface this post with: while this has become an 
interesting discussion on how not to be where you are in under two hours, 
it is up to the "senior" gms (whomever these masked men/Kris might be) 
for the respective settings that each run to determine collectively how 
easy it is to get from one place to the other.  If they want to be 
completely cut-off, fine.  If they want people walk down the street and 
step half a world away, fine.  I'm _sure_ that they will take into account 
that not everyone has another character in another setting and that 
sometimes the Rougtero adventure may be quite full (10+) and that the 
Geliean campaign may only have 3 people sign up for it.

But, enough prefacing and now for some more bantering...  

On Wed, 28 Oct 1998, Rick Myers wrote:

> >
> >In order for a Priest of Ra to transport almost exactly half way around 
> >the world (in one hop), they reqiure the Defer group up to rank 11 (as 
> >Sun Port is rank 11) which would add another 8 ratings to your 
> estimate.
> 
> I'm not as familar as you are with the Ra spells, why do you need to 
> defer the sunport if you are transporting yoursself?

Wright informed me when I asked that since Geliea and Rougtero are at 
opposite ends of the planet, they are only in the sight of Ra for meer 
seconds a day (dusk and dawn) and since it takes 20 seconds to cast 
(ignoring speed of light calculations), it has to be defered in order to 
make it in one jump (sounds like Sliders).  You also have to leave from 
and arrive on tall structures or valcanos.  My point was that using the 
rank 11 spell twice saps quite a bit of power when you've only got 31 DUs.


> 
> 
> >'Course, it costs the same amount of units either way.  But with the 
> >elven DUs defer give you, it's 22 out of 42 DUs that you blow to get 
> >there.  By the other way, it's 22 out of 31 and that's rough if you 
> >teleport and then have to bring order to the world in some manner.
> 
> True, however, my model was also designed to recapture 10 units per time 
> period spent in the sun.

Yes, that's 10 units per 2 hours (on a nice day) while in the sun.  My 
point was that it could suck.  Say ya pop into Rougtero for the evening 
and pull your three endwarfed, darklocked friends out of your bag and 
decide to head to the 4, 16 or 102 bars in the immediate area to kick 
back a few because, damn, those high spells take some concentration.  On 
the way to the bar, you see Fla mugging a couple of people.  You whip off 
a quick prism (rank 6) so he can't tell which one is you and then you go 
for the dark lock because you think grappling him might be a bad idea.  
But wait, your one DU short...

My point was simply, well I guess it wasn't quite simple, that going half 
way around the world would be taxing to say the least.

> 
> >
> >
> >While this may be a small difference, it takes a substanial amount of 
> >time to get a character to rate 58 only to have them shuttle people 
> back 
> >and forth.
> 
> Ah, but you are forgetting about all those spells the priest of Ra 
> accumulates while developing his ability to cast the transport spells.
> 

20 of these require sight of Ra to work.

> My calculation for the rate 50 Priest of Ra included:
> 40 DP
> rank 12 in Changings
> Rank 12 in the list with SunPort 
> Rank 10 in the list with Nova
> as well rank 10 in the list for capturing units
> 
> Although designed for transport, a priest with 2 devine lists and a 
> elemental list over 10 is capable of far more than transport alone.  
> 

Ya, ani't it cool.


While I'm still bantering, who came up with this idea of the big 
accelor?  I would like to see the mo-fo check against mathematics (which, 
btw, isn't a skill in AQ) or the size of the person able to suck enough 
arthimatic snuff to percision land your ass 30,000 mets away.  If you're 
off by one degree when aimming, you'll land 520 mets away (not taking in 
to the jet stream or atmospheric re-entry).

BJ