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RE: defense



> Ah but it isn't any type of guarentee that your skill will be effective.
> You have a minimum of +4 to your MDV which probaly puts your MDV to a
> 16 which any bowman with a Missile Mod of 6 gets a 50/50 chance of
> hitting you still.

Yep. In the really real world we can say that someone can practice to
a point where they can always avoid an arrow (or a baseball *grin*).
In AQ even the "impossible" 7d6 check will give you a +14 pushing your
MDV up to around 26. That means a mid-rate archer has a 50/50 without
resorting to a precise attack which would give him a hit on anything
other than a 1.

Mid-rate archer:	MM of 16 (Max it out)
			Bow skill of 16 (Max it out)

A 5d6 check would mean they would hit on anything except a 1.

Really kids... since the argument can be made that its possible
and it really doesn't hurt game play much... why not let it ride?
Not that I care. Missiles are such a small part of the game since
combats generally happen indoor or close quarters. *shrug*

							-sTeve