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Move Through Writeup (draft)




It is often necessary to maneuver during combat. Each adventurer has a Movement Rate that is the distance he may move in a round when not in direct melee. When involved in a melee he may only move 1/5 (rounded down) of his normal Movement Rate. Movement Rate may be modified by your GM according to terrain, obstacles, or circumstances.
Armor Movement Rate Melee Movement 
Naked 60' 12' 
Robes 50' 10' 
Leather Armor 40' 8 
Chain Armor 30' 6 
Plate Mail 20' 4