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RE: witchsmeller
Dan's last message on the thread 'RE: discussed rule changes' spelled things
out pretty well with regards to the current (i.e., his) campaign. For those who
missed it, it ended with these very clear directives.
-------- Begin included text
This stops here.
I make the rules. I decide on events of global impact on Jaern, my
fictional world.
If the club no longer wishes to host my campaign, then they need to
vote and tell me so.
If individuals can not deal with this, I will without hassle duplicate all
their player records and give them my best wishes running their own
campaign.
-------- End included text
Wright followed up with his simple statement of agreement; add my own to that.
Kris also followed up with a well-worded observation that should help to clarify
the situation for everyone. It presents the issues in a light that I'm not certain all
that many of us have stopped to consider; it is about time we did so. However,
it still fails to cross the line to the logical conclusion.
Problem: Other GM's want to change the rules used by the campaign.
Premises:
P1) Dan started a campaign in 1976 (originally using D&D or something very close
thereto; the system used has since become AQ:Jaern exclusively).
P2) The Fantasy Club has always, except in certain instances wrought with personal
interest and politicking, acted as host to Dan's Campaign.
P3) Dan wrote AQ (regardless of the Fantasy Club's assistance, Dan owns the work).
Logic:
L1) The current AQ:Jaern campaign is Dan's campaign (P1, P2)
L2) Dan decides the rules to be used in the current campaign (P3, L1)
Concusion:
Other GM's cannot change the rules used by the campaign, regardless of Dan's
acquiescence to listen to ideas for rules modifications (P4, L2)
Alternatives: (only one premise is mutable)
P2') The Fantasy Club no longer hosts Dan's Campaign (note: from this point on,
it no longer matters whether the campaign run by the Fantasy Club is AQ or not).
Dan has twice himself pointed out that possibility (though, since the campaign is
his, I would posit that all campaign materials are also his, so he has no real need
to provide duplicates of character records despite his overly kind offer to do so).
The logic is clear. You want a democracy. You want to put things to vote. Do so.
Since the club is a _student_ organization, let the students, and the students alone,
decide this Saturday what the final disposition of the campaign should be. It would
be wise to present the sides of the vote so that all students may make an informed
decision. I will be there at least for the beginning of the evening; if Sean is also
there, then we, as Staff Advisors, can moderate the vote. Once the vote is complete,
the matter is settled, pure and simple. If the result is to maintain the status quo, be
reminded that a democratic vote may, in fact, result in a loss of democracy. Dan has
twice made his offer. Are you willing to stand up for your convictions?
Lyle
-----Original Message-----
From: Daniel Lawrence [SMTP:dan@aquest.com]
-----Original Message-----
From: Jevan Furmanski [SMTP:furmansj@expert.cc.purdue.edu]
...
just a thought, we make rules soon, and I think this is cool.
Jevan
[Daniel Lawrence] no. you do not.
a big misconception has come up here.
I have bent over backwards trying to accommodate everyone's wished in regards to rules.
but I have had far too much.
As it stands, the campaign that is running right now is my campaign.
I started it, I wrote the rules, and I have coordinated it for longer then your life.
If the fantasy club is no longer interested in hosting my campaign that is their right.
but few, if anyone is even being diplomatic to me about this issue.
so, if you get the fantasy club to ask me to no longer host my game their, then they are free
to start whatever they wish there.
But until that time.... I control the rules, and events of global import.
It seems that people wish to vote on rules........
it is my belief that they will find that running a campaign as a popularity contest will soon loose
its luster and become a lot of people politicking the situation to their advantage.
I start by saying, yes I would like people to have input.... and it ends as a confused democracy with
vicious arguments and angry people leaving and no fun.
So, either get the club to decide they want this confused popularity contest and invite me to leave
or accept that I decide on the rules.
dan