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Re: melee range
*grin* I think some of us(myself included) that we do not live 12+hrs/day
with instant email access. ;)
re: linear momentum. Cool, a formula. =)
Wright
> Og! I didn't read my mail for a day and I become a hold out?
> I am arguing in the name of equality. That is not getting something for
> nothing. I was just comparing move through to other existing moving
> attacks in print. The round of movement is to ensure linear momentum.
> L=mv. Since we don't have acceleration rates and don't want to calculate
> vector components for forces involved in an impale, we just say that it
> requires a fullround to accelerate and bear down on an opponent.
>
> Jevan
>
> On Mon, 31 Aug 1998, Steve Ames wrote:
>
> > > If people can move 1/4 of their movement rate and attack, what the hell
> > > will happen to melee range. I think that if people are going to move and
> > > attack, without a skill, then they should at least lose some of their
> > > mods. Case in point, the other existing case of moving and attacking is
> > > impaling, and the attacker loses _all_ of his mods.
> >
> > Your a hold-out jevan. Impaling also requires you to have been moving
> > for a full round. Your a physics guy. Back that up for me.
> >
> > -Steve
> >
>
>