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Re: melee range



*grin* I think some of us(myself included) that we do not live 12+hrs/day
with instant email access. ;)

re: linear momentum.  Cool, a formula. =)

Wright
 


> Og!  I didn't read my mail for a day and I become a hold out?  
> I am arguing in the name of equality.  That is not getting something for
> nothing.  I was just comparing move through to other existing moving
> attacks in print.  The round of movement is to ensure linear momentum.
> L=mv.  Since we don't have acceleration rates and don't want to calculate
> vector components for forces involved in an impale, we just say that it
> requires a fullround to accelerate and bear down on an opponent.
> 
> Jevan
> 
> On Mon, 31 Aug 1998, Steve Ames wrote:
> 
> > > If people can move 1/4 of their movement rate and attack, what the hell
> > > will happen to melee range.  I think that if people are going to move and
> > > attack, without a skill, then they should at least lose some of their
> > > mods.  Case in point, the other existing case of moving and attacking is
> > > impaling, and the attacker loses _all_ of his mods.
> > 
> > Your a hold-out jevan. Impaling also requires you to have been moving
> > for a full round. Your a physics guy. Back that up for me.
> > 
> > 						-Steve
> > 
> 
>