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Re: melee range
My understanding was that we are changing that, too. Running at someone
roughly the same size as you are or bigger and aiming a sword is pretty
damn easy. It's even easier when they are running at you to point your
weapon at them and wait for them to run themselves up on it.
Joel
On Sat, 29 Aug 1998, Jevan Furmanski wrote:
> If people can move 1/4 of their movement rate and attack, what the hell
> will happen to melee range. I think that if people are going to move and
> attack, without a skill, then they should at least lose some of their
> mods. Case in point, the other existing case of moving and attacking is
> impaling, and the attacker loses _all_ of his mods.
>
> Jevan
>
>
- References:
- melee range
- From: Jevan Furmanski <furmansj@expert.cc.purdue.edu>