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Re: Witchsmeller



Witchsmeller lasts a d6 rounds I believe.  Also I was under the impression
that all the things we were proposing here were only for local use?

Wright

> Hmmm, dunno, Jevan.  A non-combat-related, non-power-gaming
> use of magic... I like it, but I'm not sure it'd really be understood by
> the target audience of AQ:Jaern (remember, we are talking juvenile
> minds here).  I am all for the idea of lending more depth (particularly,
> the kind of depth we are talking here; 6 EU for , what is it? 10 minutes?
> of watching for magical surveillance, and requiring a skill roll to ID the
> exact spell being used to boot) to the few spells that would be good
> targets for such expansion.  However, these expansions of definition
> will probably be limited to the campaign, if they are ratified at all.
> 
> Your thoughts, Dan?
> 
> Lyle
> 
> -----Original Message-----
> From:	Jevan Furmanski [SMTP:furmansj@expert.cc.purdue.edu]
> Sent:	Wednesday, July 08, 1998 2:38 AM
> To:	GM List
> Subject:	Witchsmeller
> 
> On the last week's adventure I ran, the subject of witchsmeller got
> breached with respect to survalence.  If a mage has cast hear from the
> next room to over hear your secret conversation, can you see the area of
> effect with witchsmeller?  What does magic look like?  Does witchsmeller
> just make magic perceptable so all effects permanant and temporary in the
> area of effect become known to the mage?  If the magic is perceptable, can
> a trained mage see the patterns in the magic and identify the spell (hey,
> another use for the skill)  This could make the scrying group very cool,
> and air mages much more three dimentional.
> 
> Jevan
> 
>